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Standalone track · Science & engineering competitions

Let your child actually build something that's theirs.

From a vague interest to a finished research or engineering project that can stand at a competition and hold up under questioning. We guide, ask and give feedback. The person doing the work is always the student.

  • A real project, not a credit line
  • The work belongs to the student
  • No prior experience needed to start
Science FairEngineering designRoboticsArtificial intelligenceComputer scienceEnvironmental scienceBiomedicalData scienceEnergyOther STEM fields

Let's be clear

Who this suits

This track isn't for everyone. Rather than take on every family, we'd rather be clear upfront about who it actually helps.

Best for

  • Students with genuine interest in some corner of science, engineering, coding or data
  • Willing to spend months, even a year, on one thing — not expecting results in a few weeks
  • Able to handle repeated failure and revision — most of the project is iteration
  • Wanting one line in their application they can actually discuss in detail
  • No background is fine — we start with Competition Discovery

Not a fit

  • You just want an award for the résumé and don't much care what the project is
  • You want someone else to build it and the student's name on it
  • The schedule is already full and there's no steady weekly time
  • You expect entering to mean winning — that isn't a promise we make

Process

How a project actually gets built

This isn't "here's a topic, go do it." The time goes into what comes first: narrowing a broad interest into a question that can actually be tested.

  1. 01

    Assess the student

    Understand their knowledge base, hands-on experience, coding or lab ability, and how much time they can give each week.

  2. 02

    Interest and technical base

    Find what the student is genuinely curious about, not what a parent thinks is hot right now. Interest that can't carry a year-long project is the most common reason these fail.

  3. 03

    Choosing a competition track

    Judging criteria vary widely between competitions. Settle the track first, then work backwards to what the project should look like.

  4. 04

    Project direction

    From where the track and the interest overlap, mark out a few workable directions and check whether the resources, equipment and time are actually there.

  5. 05

    Defining the question

    Narrow the direction to a specific question. Get this wrong and everything downstream scatters.

  6. 06

    Research Question / Engineering Problem

    Write it as a statement that's testable, measurable and clearly bounded. Science projects and engineering projects word this differently.

  7. 07

    Research or engineering design

    Design the experiment or the engineering approach: variables, controls and measurement — or requirements, constraints and success criteria.

  8. 08

    Prototype / Experiment / Coding / Data

    The student builds: prototypes, experiments, code, data. The mentor is alongside, asking questions and offering technical advice.

  9. 09

    Iteration

    The first version almost never holds up. This is where most of the time goes — and where most of the value is.

  10. 10

    Report

    Write the process and results into a properly structured report, including the attempts that didn't work.

  11. 11

    Poster

    Compress a year of work onto one poster so a judge gets the point in three minutes.

  12. 12

    Presentation and judge Q&A

    Rehearse the talk and the defense repeatedly. Judges' questions separate projects more than the projects themselves do.

  13. 13

    Competition Strategy

    Choose the right competitions and sessions, and handle materials, deadlines and logistics.

Who guides, and how

What mentors do — and don't

This is the fundamental difference between us and services that package research. Ask any firm you're comparing us to about this specifically.

  1. Direction

    Help the student see which directions are workable given what they have, and which exceed the time and resources available.

  2. Framing the question

    Question after question, pressing a broad interest into something specific and testable.

  3. Design

    Advice on method: what makes an experimental design defensible, and where engineering approaches commonly go wrong.

  4. Execution

    The student builds. The mentor reviews progress on a schedule, flags problems and offers technical advice.

  5. Presentation

    Report structure, poster design, narrative logic and judging practice.

Where we draw the line

Mentors do

  • · Guidance and questions
  • · Method and technical advice
  • · Help with project design
  • · Feedback and iteration suggestions
  • · Presentation and judging practice

We never

  • · Do the project for a student
  • · Write the report
  • · Fake an experiment
  • · Fabricate data
  • · Buy a competition result

The work has to genuinely belong to the student.

A project the student didn't do is a liability in an application. A few specific questions at a judging table and it comes apart — and it was never theirs to begin with.

What's been done

Past student work guided by our mentors

Not just a placement — the student's starting point, the project's question, the mentor's role, how it was iterated, and what came of it.

See all case studies
STEM competition project[Grade to be added]

A state-level science and engineering project: from a vague interest to research that stands up to questioning

Starting point
[Starting point to be added] The student was interested in a STEM area but had never completed a full project, and had no picture of what "research" actually looks like.
The challenge
[Challenge to be added] The interest was broad and the question unfocused. There was no experience narrowing an idea into something testable, and none handling data or presenting results.
Goal
Take a real science or engineering question far enough to compete at the state level and hold up under questioning from judges.
The mentor's role
The mentor asked questions, advised on method, gave technical feedback, helped with project design and ran judging practice. The mentor did no part of the work, wrote nothing, and supplied no data.
Approach
Narrow the interest into a research question → settle the research question or engineering problem → design the experiment or engineering approach → prototype, run, and process data → iterate repeatedly → write the report and build the poster → rehearse the presentation and judge Q&A.
What the student did
The student ran the experiment and built the implementation, collected and analyzed the data, wrote the report and poster, and presented in person. The work is entirely their own.
Outcome
The student placed in the top two at a state-level science and engineering competition.
STEM CompetitionsScience FairResearch methodsJudging practice

Past mentoring. This work took place before or outside this firm, does not represent one of our client cases, and is not a promise of any future result.

STEM competition project[Grade to be added]

[Title to be added] An engineering-minded student's first prototype

Starting point
[Starting point to be added]
The challenge
[Main challenge to be added]
Goal
[Goal to be added]
The mentor's role
[Mentor's role to be added]
Approach
[Engineering design and iteration — to be added]
What the student did
[What the student actually did — to be added]
Outcome
[Outcome to be added]
Engineering designPrototypeRobotics

Past mentoring. The work belongs to the student. Mentors do not do the work, write it up, or fabricate data.

Three program tiers

Which tier to start at depends on where your child is now

If you're unsure, start with Discovery — spend a few months confirming the direction before committing further.

Competition Discovery

First, find out whether it suits your child — and what they want to build

Best for
Students with STEM interest who haven't completed a full project
Duration
3–6 months
Fee
RMB 30,000–50,000reference price
  • Assessment of skills and technical background
  • Mapping out where the interest actually lies
  • Choosing a competition track
  • A small trial project to test the direction

Led directly by a mentor experienced in science and engineering guidance.

Ask about Discovery

Reference price. Actual scope depends on the student.

Competition Program

Common starting point

Finish a project that's genuinely your own

Best for
Students with a clear direction, preparing to compete
Duration
6–12 months
Fee
RMB 50,000–80,000reference price
  • Defining the problem — the research question or engineering problem
  • Research or engineering design plan
  • Prototype / Experiment / Coding / Data
  • Project iteration and written report
  • of 6 items in total

Throughout, mentors question, give feedback and guide method. The student produces the work.

Ask about the Competition Program

Reference price. Actual scope depends on the student.

Advanced Challenge

A longer, more demanding project

Best for
Students with project experience aiming at higher-level competitions
Duration
9–18 months
Fee
From RMB 80,000–120,000reference price
  • Everything in the Competition Program
  • Deeper technical guidance
  • Multiple rounds of experiment or engineering iteration
  • Strategy for higher-level competitions
  • of 5 items in total

A mentor from the relevant field is deeply involved.

Ask about Advanced Challenge

Reference price. Actual scope depends on the student.

Registration fees, equipment, lab materials, software or cloud services, travel and lodging are billed separately as a rule. We estimate these as soon as the project direction is set, so nobody discovers halfway through that it can't be finished.

FAQ

What parents ask most about this track

Start by telling us what your child is curious about

Your child doesn't need to have decided on a project before the first conversation. We'll learn about their background, interests and available time, then judge whether this track suits them and which tier makes sense to start at.

We promise no competition result. What we do promise is that the project is the student's own work, and that we're accountable for method, process and presentation.

Ask about the STEM competition track